League of Legends happens to be a free to play multiplayer online battle arena, which plays host to players competing on one of the four maps. The gameplay is a bit different for every map, but eventually, players must get the better of their opponents and terminate their nexus. The game is financed via micro purchases and it’s possible to buy ranked lol accounts as well, with users splashing real money on Riot Points that could be turned into champions, by skins and different bundles.
Users capture and control strategic points on the way to defeating the enemy nexus. These actions lead to benefits for the teams. At the start of the match, League of Legends champions begin from Level 1 and go up to Level 18. They unlock new and more potent abilities as they grow. The gold accumulated could be spent on increasingly potent artifacts.
Here are four distinct maps on which the League of Legends is played: Crystal Scar, Summoner’s Rift, Howling Abyss and Twisted Treeline. The average length of a game is half an hour though many last for as long as an hour. Some others stop before the 20 minutes mark. Any League of Legends would prompt users to eliminate as many A1 controlled monsters and minions as possible.
Users receive gold for every kill and the biggest amounts are received by those who manage to eliminate an opposing hero. While all the users begin the game as relative equals, before it starts, they could select a different set of special runes and basic abilities. The former are bought with IP points, so those who spend adequate time playing the game would be able to unlock every one of them without making any payment.
The League of Legends Masteries and Runes must be factored in by experienced players, as they offer a slight advantage that would be very useful at the highest level.